In what could possibly be one of the most awe inspiring blends of sci-fi, and cyberpunk I have ever witnessed "The Ascent" boldly does what a lot of games in the genre don't. It is a large scale isometric cyberpunk looter shooter RPG that takes place in what could best be described as a living and breathing industrialized world. The story itself unfolds in an intergalactic hub for corporations called Veles where travel weary indentured servants come to earn a living at the expense of freedom. In a way it's a blend of the story of corporate America done up with a Star Wars-like lore. Every square inch of it's metallic & rusty infrastructure is adorned with a bustling busy body of workers of various species, and alignments. All of which are individually a part of the chain of command. From the top all the way down to the grunts. Much like America the species in this action adventure act as races, and the hierarchy within reflective of the upper, middle, and lower classes. Ultimately adding a realism to the applied layers of fiction.
Story-wise, as a hired hand for an unsavory alien taskmaster known as Poone it is your job to clean up the mess caused by a corporations downfall. What's at stake is the very lives of those on Veles who depend upon their paychecks to get by. That, and the vital supplies provided by the corporate bigwigs. Something that the citizens of Veles are as much a slave to as the corporations themselves ...