Cygames' "Little Noah: Scion of Paradise" is very much like a recipe passed down through the generations. Adopted, added to, and fine tuned to perfection for consumption. It's like a pinch of "The Binding of Isaac", a dash of "Diablo", and a flourish of "Devil May Cry". Part hack & slash platformer, part roguelite, and part JRPG "Little Noah" brings to the table a delectable meal of an experience worth savoring. Every moment, and every retry satisfying in the best ways. Never dull, and never frustrating.
Through the story of Noah Little, a tale about an airship pilot and alchemist who is in search of her father, we find a plot that plays out a lot like Groundhog Day of Bill Murray fame. A rinse and repeat trek through a kingdom in the sky wherein lies a cat who acts like Alice's white rabbit. The key to a deeper mystery. Paired with this walking talking feline Noah is bound and determined to not only repair her airship, and find her father, but also explore the ruins she has discovered. Ultimately facing off against a powerful antagonist in the process who also seems intent on looting the ruins for all it's worth.