Rogue Game's "Cookie Cutter" isn't a Cookie Cutter Metroidvania by most measures. Though mechanics may be genre familiar, and the labyrinthine layout of the map inspired this particular soulsborne hybrid hits home with some mature themes, and gameplay elements all it's own.
Centered around a future of transhumanist tyranny brought on by the discovery of a new energy source by the ruling corporation, and the linked Garbanzo family we find a dystopia of souls enslaved in mechanical bodies known as Denzels. Slave driven servants designed solely to build a mecca for their masters.
Shinji, a reluctant participant in the design of these maliciously manipulated machinations, decides one day to create her own Denzel free of influence in order to infiltrate the energy source's location, and to undo what has been done. A rebellious act that follows in a tale of love torn lesbian revenge so bloody it should be a Tarantino grindhouse flick.