Saturday, April 21, 2012

Deadliest Warrior: Ancient Combat (Xbox 360)

I was extremely excited about getting "Deadliest Warrior: Ancient Combat" for review. It marked a significant milestone for my blog. It meant I was literally stepping up my game from doing reviews on XBLIG, and XBLA titles to doing retail game reviews. Ben PerLee of (Reverb Inc.) was the guy who made this happen for me, and I'm very appreciative of that. The sad news is that not long after getting the game I experienced some significant issues with the game that kept me from completing my playthrough. I went back, and forth with Ben trying to figure out what was wrong, but every explanation he offered did not help in sorting out the unfortunate situation. In the end I think the fault lies with the game's unorthodox presentation. The fact that it didn't not load like regular retail (disc based) games is likely the reason for the complications. Keeping this in mind I have decided to go ahead with my review as best as I can. While I may not be able to provide every detail of the game I will do my best to explain it to you. I will also briefly go over the issue that plagues the game in it's current state.

Thursday, April 19, 2012

Boot Hill Heroes - Kickstarter

Normally I'm not someone who is willing to promote something I know little about, and 'Kickstarter' definitely applies to that. With that being said I received a very nice email from 'Dave Welch' of (Experimental Gamer) concerning his upcoming release of 'Boot Hill Heroes (XBLIG)'. He complimented my site, and my support for the indie game market which I greatly appreciated. I thought it was very kind of him to let me know how he felt about my blog, and my reviews. I thought I'd share the actual email that Dave sent me with you guys, and gals. It has some links to their website, their kickstarter, and even a link to their youtube promotion video.

Tuesday, April 17, 2012

SkullGirls (XBLA): "The Review"

As I promised earlier in my "Rant" I'm here to deliver to you my "Review" of the new fighting game 'Skullgirls'. If you haven't read my rant yet I suggest you do that either before, or after reading this review. It tells some things that really bothered me about the game as well as some significant issues that plague the game in it's current state. While my rant is a little on the rough side I believe it properly conveys how frustrated I was with the game when I played it. I will not be as blunt, or straight forward with my review though. This review is mainly here to let you know about the characters, modes, controls, graphics, and other features that the game has to offer. I hope both my rant, and review gives you enough insight into 'Skullgirls' to allow you to make an educated decision if you choose to buy the game. Without further adieu lets get this show on the road!

Saturday, April 14, 2012

Skullgirls (XBLA): "The Rant"

After thinking long, and hard on how I was going to approach my review of 'Skullgirls' I decided on dividing it into two separate posts. The first post, which is the one you are about to, is appropriately titled "The Rant". This post will be where I lay down my opinions on the game. The second post will be titled "The Review", and will come later giving you all the details of the game without my opinions cluttering up the post. I feel this separation of review, and rant is necessary. It allows me to give my opinion in it's purest form while not having to give the details of the game. This is opposite to the "The Review" which will give you details about the game without you having to hear me complain about the issues that plague it. Without further adieu I think it's time to get the show on the road!