Saturday, June 4, 2016

One Piece: Burning Blood (PS4)

Coming from the pages of Eiichiro Oda's serialized manga, "One Piece: Burning Blood" recounts in vivid detail the pivotal moments at the battle of Marineford island, and the triggering event that started the whole war. Nearly every One Piece character imaginable converges in a fight to the death in order to either execute the captured 'Portgas D. Ace', or rescue him from his would be execution. Joining Luffy, and the Straw Hat Pirates on Ace's behalf are Whitebeard, and his nefarious fleet as well as some former foes who have found themselves on the side of Luffy against the marines. On the opposite side of things Akainu, and his established Navy partners go all in to stop all pirates from advancing, and rescuing Ace from execution. The epic battle that ensues is all accounted for in a four part campaign called the "Paramount War" which depicts what transpired through the four main role players' points of view. You get to see the fight as Luffy saw it, as Whitebeard saw it, as the marine captain Akainu saw it, and even as Ace saw it from the trigger point forward. It's a heated battle filled with manga-like visuals fit for modern-era consoles. It's like seeing the manga itself come to life with original Japanese voice-overs, and being able to live out every moment of it in decisive hands-on encounters. Just as Luffy, and the Whitebeard crew fights an insurmountable war so shall you as you battle boss after boss in the midst of fighting game worthy arena combat.

Thursday, June 2, 2016

What the Inferno Offers You

I've often times reached out to PR, gaming studios, and publishers in hopes I could review their games. I've promised significant views of my reviews, thorough reviews, and critiques without a harsh delivery. I have always delivered on all three things. While the blog itself doesn't get as many views as my other review view sources the reviews are definitely getting noticed. How do I know this? Well, for one thing my Google+ page which houses my reviews gets around 2,000 views daily for each new review that is posted on that page. This actually lasts for a good while after the review is posted. Of course those review posts mirror what I post here on the blog, but are simplified in comparison. As far as the thorough nature of said reviews go I've never once left out any significant details. I've usually provided more in-depth reviews than what most sought after mainstream sites care to provide. These reviews I speak of have sometimes been over ten full length paragraphs. I've included detailed mechanics breakdowns, character descriptions, story descriptions, and even audio/graphics assessments among other things. I have dedicated many hours to each, and every review I've typed up. I have delivered on my promises. I've even gone out of my way to let developers know why their games have gained a less than favorable verdict, and what it is they could do to improve upon the game. To be told otherwise by certain PR that I've done several reviews for in the past is slap to the face.

Tuesday, May 31, 2016

Score Rush Extended (PS4)

Years ago, back when "The Inferno" was a fledgling indie gaming blog I crossed paths with two of XBLIG's most interesting, and unique shmup (shoot 'em ups) creators. Those creators being Matthew Doucette, and Jason A. Doucette of Xona Games. I was privileged enough to be able to review a couple of their retro inspired shmup titles including that of "Score Rush", and was able to try to best their high scores that were set before the game's launch. Being an old time arcade fanatic, and shmup enthusiast I greatly enjoyed the simplicity, and challenge of said games. They stayed true to what made the genre so attractive, and in doing so made those who could gain the highest scores in the leaderboards more noteworthy. In this day, and age that challenge seeking side of the gaming community is lost to the casual crowd though. Long gone are those multitudes of gamers seeking to achieve the highest scores possible within the shmup genre. Regardless of this loss of interest shmups continue to be created, and continue to thrive within the gaming culture.

As a quote included in "Score Rush Extended" so rightfully says shmups are the one genre that has withstood the tests of time. Players only pick them up for short bursts of fun, but return to them often over spans of years just to be able to make themselves known as top score leaders. Shmups, as they were are all about short lived gaming sessions, and long lasting replay value. They are also a genre of games that are somewhat misunderstood by the modern-day gamer. The casual direction the gamers of today have been steered in is basically negating any admiration of games that offer up a proper challenge. It's sad to see, but like the quote also said the genre has done alright for itself, and continues onward in games like, "Score Rush Extended".

Monday, May 30, 2016

Happy Memorial Day!!! (5/30/2016)

In our day to day lives, and even in our daily gaming activities some of us often times do not stop to think of the men, and women stationed abroad, and at home who are constantly fighting to keep this country's freedoms intact. Some of us take what they do for granted without a second's thought like some spoiled child who expects them to continue without question. Some of us don't even account for the fact that our freedoms are made possible by the service men, and women who willingly serve in this nation's army, navy, and air force. The fact is if it weren't for them doing what they do we wouldn't be able to partake of the simplest pleasures in life. We'd be too worried about scraping by, and doing as we are told by people who don't have our best interests in mind. If we fail as a society to acknowledge, and appreciate what those fighting for us do we may one day find ourselves forced to fight in their place while wondering why it is nobody cares about our sacrifices. Today, for the sake of remembrance, and for looking forward do the right thing, and put your own petty internet inspired battles aside to remember the fight that really counts. The fight for our right to live freely. If you know someone who has served our country, or who is currently in service of it let them know you appreciate what they have done, and continue to do. Show some respect. Honor those who have sacrificed it all so that we might see a better tomorrow.

Wednesday, May 25, 2016

The Last Blade 2 (PS4) - Faults & Finds

Consider this a companion piece to my core review. It will include info on things I figured out, encountered, and forgot to include ...

The first thing I want to address is the annoyance that is the item unlock message. At first I didn't know why my matches were being rudely interrupted by a pop-up message that brought up the pause/options menu. As it turns out it was letting me know I unlocked one of the gallery's 29 unlockable images, and that it was saving my progress because of that fact. I'm not sure why SNK thought it was a good idea to do things this way, but it's definitely not a good development decision. Thankfully once you unlock all of the gallery items you'll no longer be bothered by the pop-ups, and can play the game without pause.