Showing posts with label PS3. Show all posts
Showing posts with label PS3. Show all posts

Saturday, May 3, 2014

Jojo's Bizarre Adventure: All-Star Battle (PS3)

Encompassing several years of Jojo's manga material, artwork, and an unusual assortment of Jojo's characters "Jojo's Bizarre Adventure: All-Star Battle" takes 3D fighting games to new heights of lunacy. The game itself offers a virtual cornucopia of content ranging from your standard arcade fighting experience to a campaign mode in which epic battles unlock greater things for those characters you have gained during your story mode playthrough. Unlike traditional fighting games that are somewhat grounded in modern-day, or past time reality you'll find that this particular fighter is so "over-the-top", and wacky that nothing really makes a whole lot of sense. From vampires to bloodline curses, and even serial killers Jojo's All-star battle will take you to the edge of insanity, and drop you off the deep end with the odd mixture of fights contained within. There's plenty of characters to learn, various new playing styles, and several modes of offline, and online entertainment for your gaming pleasure. The question that remains though is, "How does it do in comparison to other fighting games?".

Tuesday, April 29, 2014

Zen Pinball 2 / Star Wars Pinball - Heroes Within (PS3/PS4/PS VITA)

Zen Studios continues to release the greatest arcade pinball games to this day. The tables always look stellar, and virtually feel smoother than any other pinball experience outside of them. In the latest pinball set we are given the opportunity to nab with our hard earned money some of the best Star Wars themed pinball tables yet. Just when I thought Zen Studios could not outdo what they've already done they go, and prove me wrong again. This latest set known as 'Star Wars Pinball - Heroes Within" contains four distinctly new tables that each take on some fan favorite subjects. You have a table dedicated to the rough, and tough Han Solo. you have a table dedicated to the Jedi Masters, and Sith Lords. You have a table designed after everyone's favorite droids, and you even have a table themed after the fourth episode in the original Star Wars Trilogy. Each table comes jam packed with intricate detail designs, 3D interactive objects/models, a ton of on-table mini-games as well as plenty of scoring opportunities. It's truly Star Wars pinball at it's finest!

Monday, April 21, 2014

Castlevania: LoS2 - "Revelations" DLC (PS3)

In this latest "Castlevania: Lords of Shadow 2" DLC release titled "Revelations" Konami aims to test your mettle, and your patience with a handful of ridiculously hard boss fights, and only a small amount of level based platforming puzzles. The main protagonist this time around, who will be going along for the ride is none other than the weakling vampire Alucard, and I stress the word weakling. During Dracula's, and Alucard's last encounter we found (assuming you have beaten the game) that these two lead vampires had fooled Satan with a plot to end the dark lord's return. All Dracula wanted was for his eternal life to end, and all Alucard (aka, Trever Belmont) wanted was for the family's suffering to end. Just before the final fight with Satan Alucard let Dracula (aka, Gabriel Belmont) in on the secret between them, and in doing so had shed some light on the events that had taken place prior to their current day reunion. The sword placed in Dracula's still beating heart was no accident, and the near fatal wound was merely part of the ploy to get Dracula in good terms with a certain enemy (Zobeck). Together the two vampires thwarted Satan's plan ultimately killing him, and his demon spawn off for the second time since the beginning of this all inclusive mini-series.

Wednesday, April 9, 2014

PS Vita Console Review

I have been so tied up with work on game, and dvd reviews lately that I totally forgot to do a 'PS Vita' review. This is a huge oversight on my part in that I have spent most of my time gaming on the Vita since I bought it late last year. For those of you looking for a proper handheld, and are trying to decide between going for Nintendo's 3DS, or Sony's PS Vita I will try my best to give you all the necessary details to make that decision an easier one. I'm not gonna go the fanboy route, and say that the 3DS is garbage in comparison to the Vita, because the fact is I've never played a 3DS. My goal is simply to give you details on what the PS Vita offers the consumer.

Wednesday, April 2, 2014

Deception IV: Blood Ties (PS3 & PS VITA)

Rarely ever does a gamer get to fulfill the role of an absolute evil character. Usually there's some sort of hero out to end the evildoer's reign of terror, and bring peace to whatever kingdom it is that they hail from. In the case of "Deception IV: Blood Ties" you'll be taking on the role of a very special femme fatale with such an evil persona. This scantily clad demoness of whom I speak is none other than the Devil's daughter herself. She is literally a living part of the master of darkness's soul, and as such has inherited his evil nature. Along with the aid of three other female demons this lady of the damned aims to resurrect her father by collecting twelve holy verses from the descendants of twelve fabled saints who locked him away in his own unholy dungeon in the first place. This biblical-like scenario is anything but "good" though. As the Devil's daughter (Laegrinna) you'll either succeed in your quest to end mankind's reign, or fail in the process.

Thursday, March 27, 2014

BlazBlue: Chrono Phantasma (PS3)

In the world of fighting games you'll find that not all games are created equal. You have your easy to play, and understand fighters such as that of the "Street Fighter" series, and then you have the more elaborate fighters such as "BlazBlue", and "Marvel vs Capcom" which demand so much more from the player. While BlazBlue, in general utilizes the same core practices as that of 'Street Fighter', or "King of the Fighters" including things like special button inputs to release certain attacks, and combo oriented fighting it still stands apart from the rest of the fighting game genre's offerings by making the applied mechanics more meticulous in nature.

Additions such as BlazBlue's exclusive 'OverDrive', 'Astral Heat', and 'Break Bursts' greatly alter the gameplay at hand. In doing so it demands dedicated attention from the player in order for that said player to come out victorious amongst the top tier players that make up it's faithful online community. Another huge thing that sets Arc System Works latest fighting franchise apart from the rest is the massive amount of content that comes with every game. A fully fleshed out 'Story Mode' with it's own in-depth character mythology as well as intricately laid out character specific interactions are among the many features that make the setting, and it's inhabitants all the more realistic, and relative.

Friday, March 21, 2014

Yaiba: Ninja Gaiden Z (PS3)



Ninja Gaiden has always been a hardcore series. It's been hardcore in regards to it's difficulty, and in regards to it's required mastery. From it's early days on the NES to it's more modern debut Tecmo has kept the series faithful to the ninja theme that it's all about. Devotion, and consistent practice are a must if you hope to survive the many challenges contained within. If you've ever played, and completed any of the Ninja Gaiden games as I have you'll no doubt have felt accomplished when it was all said, and done. The same could be said for this latest spin-off about one of Ryu Hayabusa's longtime enemies, if you choose to take it on. While the gameplay in "Yaiba: Ninja Gaiden Z" is unlike any Ninja Gaiden game before it it still holds true to the hardcore formulas of the past. You will face insurmountable odds in the form of zombie hordes as well as larger than life bosses as you try to avenge your death, Kill Ryu Hayabusa, and do the bidding of the shady individual who revived you.

Sunday, March 16, 2014

The Witch and the Hundred Knight (PS3)

A foul mouthed witch, a faithful monstrous butler, and a summoned demon of legendary fame lead the cast of this latest action-rpg conquest that's all about magic, manipulation, and mayhem. NISA, the developers behind this new JRPG experience take their tried, and true JRPG formula, twist it six ways from Sunday, and present it in a wholly new fashion never seen before by their fans. Forget the tile based level grinding combat of "Disgaea", and the god-like management of "The Guided Fate Paradox" as they have little in common with this latest otherworldly plot. Instead of taking sides of the eternal kind (Good vs Evil) you will find that NISA aims to place you in the shoes of a summoned demon who is unfortunately bound by contract to do the bidding of a notorious swamp witch. This little creature known as "The Hundred Knight" does Metallia's (The Swamp Witch's) bidding from the beginning of the tale without so much as a question, but through experience, and your help he will gain powers, and assertive abilities that will help him decide his own fate amidst the morbid scheme at hand. In the end going good, or going bad is a decision that will be entirely up to you.

Thursday, February 27, 2014

Castlevania: Lords of Shadow 2 (PS3/PSN)

Prior to the release of the "Lords of Shadow" saga, and the "Mirror of Fate" tie-in the history of the Belmont clan, and their eternal struggle against Dracula had never really been fleshed out. In fact Gabriel Belmont, the forefather of the Belmont clan had not entered the picture until the first "Lords of Shadow" game had been released. Previous 2D releases did much of nothing in the way of fully revealing Gabriel's story, or the Belmont family ties. The origins of Alucard, and even the origins of Dracula himself were kept in the shadows of gaming history like the dark characters themselves. The 2D games that were released before these definitive plot installments came into play were shared in such a haphazard sort of way that many questions were left unanswered for faithful fans of the series. The introductions of new characters later on, and the new stories that were added also made little to no sense in the ongoing saga.

Thursday, February 20, 2014

Zen Pinball 2 - "Super League Football" (PS3/PS4/PS VITA)

Over the years Zen Studios has done good to bring to us gamers a wide selection of quality pinball tables ranging from wholly unique designs to comic book themed experiences, video game oriented adventures, and even tribute tables based on classic movies. Each of these offered tables have carried with them Zen Studios' signature arcade style of design filled with super cool special effects, awesome audio soundtracks based on applied content, and an overall engaging experience that has drawn in the players time after time. In this latest 'Zen Pinball 2' debut you'll find that the team over at Zen studios has decided to tackle sports in a grand fashion not unlike their past releases. While soccer may not be that popular to some people out there there's no denying that it is a widely recognized sport that has taken many countries by storm. Europe, and the surrounding countries in particular have grown fond of it, and have spawned teams who have competed in such prestigious events as that of the Olympics. Let us not forget those in the United States, and other Spanish speaking countries who also take the sport seriously.

Tuesday, February 18, 2014

Weekend Wrap Up - 2/16/2014

I almost totally forgot about my plans to include this weekly post. As you can probably tell I've been swamped with work lately. That work load alone has thrown me off course from my regular routine. Between my work with Xcritic, Paradise Theater XxX, and OtakuDante's Gaming Inferno I've had little to no time to myself. People just don't realize how hectic a journalists' job can be. The fact that I put in more time, and effort than most journalists definitely speaks of my dedication to my work though. Despite my one man army approach I'm still doing good to get reviews out to my readers. At the current time though my adult readers are getting more attention due to the consistent flow of review material. Games on the other hand are a slow go this year, and have not been as plentiful as last year. With the new consoles released one would think that the library for next-gen would be growing steadily. Instead PS4 owners, and Xbox One owners are getting short handed with remakes, upgrades, and a pitiful selection of new releases.

Thursday, February 13, 2014

Skullgirls Encore (PS3): "The Good, The Bad & The Sugar Coated"

If you missed it a couple of years back a developer by the name 'Autumn Games" co-produced a fighter titled, "Skullgirls" with another development team known as 'Lab Zero Games'. Together these two studios got on board with 'Konami' to bring to the fighting game community what was suppsoed to be a fresh, and innovative take on the 2D fighting game genre. The teams working on the game incorporated impressive hand drawn character animations with a somewhat mature theme, and a fighting system that mirrored that of previous MvC (Marvel vs Capcom) offerings. While there were definitely nods to other fighting games via color palettes, and fighting styles the game did one important thing differently. That thing of course was a way to fight back against spammers. This innovative mechanic allowed spam assaulted players to break free of a combo if the player dishing out the attacks repeated the same combo twice. In essence it did work out properly, but in an unfortunate turn of events exploiters found a way to perform infinites despite the applied mechanic, and in turn ruined the game's intended experience.

Wednesday, February 5, 2014

Dustforce (PS3)

Retro gaming FTW!!! Any time a game developer (particularly an indie studio) takes an old idea, or ideas and makes it their own in a successful manner I become ecstatic as a gaming enthusiast. While it's often times hard not to come off seeming like someone ripping off another idea I think "HitBox" did good with "Dustforce". This indie-like title which contains elements of the classic "Prince of Persia", and "Sonic the Hedgehog" did good to stray away from any blatant misuse of such clone worthy material. In the end what they created was an offline, and online experience that caters not only to the gamer who is looking for something new, but also an experience that caters to the more competitive gamer. Through simple controls, and challenging arcade style gameplay HitBox, and their publisher Capcom aim to capture your attention with one of the more noteworthy gaming experiences of early 2014.

Thursday, January 30, 2014

"Final Fantasy XIV: A Realm Reborn" 60 Day Pre-Paid Game Time Cards Available!!!

HOLY HELL!!! When I first saw this update on gamepress I was shocked, but shocked in a most pleasant way. I think Square Enix actually listened to my advice folks! I really do. I'm truly glad they did too, because what I had to say was a great idea. If you've been following my posts I recently typed up an article talking about worthy, and not so worthy DLC, and pay-per-play offers. In it I mentioned the fact that I've wanted to play "Final Fantasy XIV: A Realm Reborn" since it's release on the PS3, but the mandatory credit card requirements kept me from doing so. I just don't have the faith in PSN's console security, and will NEVER submit billing info to them. That's the reason I was so straightforward with my blog posting, and is why I included "Square Enix" as a tag on the posting. I really wanted to get their attention, and it looks like it paid off.

Monday, January 27, 2014

"Final Fantasy XIV: A Realm Reborn" on the PS4!?


Well, it seems that the development team over at Square Enix definitely wants to push old games onto consumers by offering revamped versions of them for next-gen consoles. They did it with "Tomb Raider: The Definitive Edition", and now they are doing it with "Final Fantasy XIV: A Realm Reborn". I know gaming journalists who oppose these kinds of practices could have a field day with the update material that I'm going to provide, but part of me wants to welcome this online Final Fantasy MMO onto my PS4. I've wanted to play the game ever since it was released on the PS3. Of course it goes without saying that I will not be paying via credit card though, because of security risks. I hope to the gaming gods that Square Enix has been paying attention to my articles, because I brought up similar points about various payment options recently. If they did then they might have just won me over, again.

Sunday, January 26, 2014

Weekend Wrap Up - 1/26/2014

As you probably noticed this article before you is an entirely new addition to my gaming blog. My friend @oOScottyBOo over at Twitter inspired me to make this weekly feature, and make it a mainstay here at "OtakuDante's Gaming Inferno". You might be asking yourself what the heck is a "Weekly Wrap Up"? The "Weekly Wrap Up" is basically going to be a weekly article that I'll post each Sunday containing an insight on my week's worth of gaming activities. The topics I cover can range from rants to talks about the various games that I've spent my time playing, and what I thought about them. I might also mention games that I've picked up during the week, and let you know if they are worth your time, and money. For sh*ts & giggles I might also throw in a funny gaming story, or something humorous that I encountered in that particular week. Seeing as this is the first entry in my "Weekly Wrap Up" series I'll be covering a lot of things about my gaming activities during this week in order to give the series a proper jump start. Keep in mind though that these articles will vary in length, and can be anywhere from a few paragraphs to more than 10. It all depends on how much time I choose to spend on it. I hope that you enjoy this series of sneak peeks into my personal gaming life, and that it gives you something to think, or talk about until next weekend's post. Enjoy!

Wednesday, January 22, 2014

TEKKEN Revolution: "The Fighting Game Fiasco Continues ..."

If you've been following me this year you'll know I'm very outspoken about Namco's money gouging in regards to the "Unlock Eliza" event in "Tekken Revolution". From the beginning of the event forward it has been made apparent that Namco's intentions were anything, but gamer friendly. I do realize that Namco has to make a profit somehow, but the way they've gone about it from the game's release onward is nothing less than highway robbery. Having to pay significant amounts of money for unrewarding, and less than noteworthy DLC content has paved the way for even more greedy schemes on Namco's behalf. Instead of implementing DLC as grand in scale as Tekken's character costume creation mode, or Soul Calibur V's costume based DLC they've practically turned the DLC offerings into a purely profit making business.

Thursday, January 16, 2014

Zen Pinball 2 - "A Three Console Comparison"

I've not said this before, but Zen Studios' Zen Pinball tables were one of the first arcade game experiences that I spent money on. Back in the day, before Sony's unfortunate hacking incident, and before "OtakuDante's Gaming Inferno" was a thing I spent massive amounts of time playing the first set of MARVEL tables. I loved the Wolverine tribute table as well as the other Marvel superhero themed tables that Zen Studios had created. I even took advantage of the core set offerings as well as the occasional free table that was gifted to the public. To say Zen Pinball was merely a fun experience would be a complete understatement on anyone's behalf. Even in my early days on the PS3 I could tell that Zen Studios had something special going on. Later on when I finally became the gaming journalist you know me as I gained the privilege to play tables before their release, and even shared my findings with you. It was definitely a dream come true.

Saturday, January 4, 2014

Happy Belated New Year!!!

Greetings all ye blog readers! The year is 2014, and there's lots of gaming goodness headed your way in the coming months. As I mentioned earlier I have already sent out several review inquiries in hopes of snagging some review material. So far I've only gotten two confirmations from retail game developers/PRs, but I'm sure more are on their way. Unfortunately not everyone has awoken from their holiday hibernation just yet. As far as what I'm going to cover this year goes I will be trying my hardest to cover all of the new NISA, ATLUS, XSEED, and Tecmo Koei RPGs. Without a doubt this will definitely be the year for great RPG experiences. I'm definitely looking forward to it, and hope that you are too.

Sunday, December 29, 2013

"Online, the Ruination of the Gaming Industry"

Growing up I was privileged to have participated in the best era of gaming to ever grace this world. As a gamer of the 80's, and 90's I got to enjoy years worth of quality gaming content on the offline consoles of yesteryear. What made this experience so grand, and memorable was the fact that every game, and product released by Nintendo, Sony, and the likes were of the highest quality possible. Nintendo, for example knew that as a rising gaming company they would have to pour their heart, and soul into the product, and do so in a single fell swoop. You have to understand that game releases back then were a one shot deal. They were created on cartridges, or CD discs that could not be altered after they hit the store shelves. There were no such things as patches, or bug fixes available to the programmers who helped make the games. It wasn't until later years that the introduction of online features became a thing, and began to become a mainstay in the world of gaming entertainment. As year after year passed the simple cartridge, and CD based consoles that we loved, and admired became more, and more like the PC experience that we hoped they wouldn't be. Game developers were eventually able to introduce online play, online patching, and a digital marketplace that would make going to the local gaming store a thing of the past.