Friday, March 14, 2014

Gamestop Makes Good On Their Promise

Yesterday after raising six levels of hell, and making a total ass of myself online about the pre-order issues that I had with Gamestop I revisited the store, and ultimately found the situation resolved. Both Karen (the store manager), and Shawn (an employee) worked hard behind-the scenes on my behalf to right the wrongs that were done. After talking to Shawn personally, and squaring away all the harsh feelings I had my faith in Gamestop's services were renewed, and I once again found some common ground as well as some understanding of the efforts Gamestop as a company has put into place in order to make our experience a more welcome one. I'll be the first to admit I have found some things going on in the store in the past that were anything, but customer friendly. Regardless of this obviously negative side of the Gamestop customer, and business relations though I now see hope for the store regardless of it's unpopular standings with the gaming community. There are things that Gamestop has put into place to help fix anything that needs to be fixed business-wise. We as consumers merely have to voice our opinions in a respectful, and professional manner with these tools.

Wednesday, March 12, 2014

My Recent Clash With Gamestop

If you follow my Twitter timeline closely you'll no doubt have seen me ranting & raving the other day about my recent pre-order issues with Gamestop. I had put down $20 ahead of release date thinking that it would secure me the "Black Armor Ed." upgrade that was so heavily advertised via Gamestop's official website, Twitter account, and emails up to this very month. Little did I know that my pre-order experience would turn into an all-out three ring circus though. I do realize that I may have blown things out of proportion in regards to the employees being at fault, but someone over at Gamestop was definitely not doing their job right. At this point in time I'm solely pointing my finger at Gamestop management for the blame as this is the second time I've pre-ordered from an employee who was ill-prepared to handle my pre-order properly. I feel as if someone in upper management is failing to properly educate, and inform employees about what to do in all situations.

Sunday, March 9, 2014

Microsoft to Ban Campers

Recently during my browsing of my favorite Youtube channels I happened across a disturbing commentary by "ReviewTechUSA". In it the commentator stated that Microsoft's decision to ban gamers who camp in "Call of Duty" games was an "Awesome" move. His reasoning behind this was simply that he despised being killed off by campers. I think we can all agree that being killed off by campers in-game sucks, but at the same time I personally do not agree with his brand of thinking. There's ways around the "Camper" phenomenon, but there's no way to combat the immense amount of hacking that is the true threat to online CoD. Microsoft, and Sony both do not want to deal with the nagging complaints from gamers such as myself who constantly remind them that hacking is a prominent threat in online gaming. Not only do these corporate bigwigs want to pass the buck off to some other issue such as 'Camping", and ignore hacking altogether, but they are also ill-equipped to handle the ever-growing issue that is hacking.

Wednesday, March 5, 2014

Basement Crawl (PS4)

When this game first came into the spotlight Bloober Team teased at it's more mature nature with an excellently crafted CG trailer. As a horror movie enthusiast I got excited, and briefly fell in love with the innocent yet nightmarish look of the toys, and characters involved in the cinematic teaser. The voice acting was as eerie as the post-apocalyptic look of the environment in which the game's main female character resided in making me want to see even more. To me it hinted at a possible plot, and a possible singleplayer experience. Unfortunately when I got my hands on the game I realized two very disappointing things. The first being the fact that the multiplayer offerings which were what the game was all about were busted, and secondly that the game gave little in the way of plot material, or control explanations.